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    • Squid Game Dalgona
      • Installation
      • Basic Configuration
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      • Basic Configuration
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  • Asset dependecies
  • Starting order
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  2. Squid Game Dalgona

Installation

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Last updated 4 months ago

Welcome to the Pluto Development's Squid Game Dalgona's installation guide! This guide will walk you through the complete installation process to ensure a smooth and problem-free setup. By carefully following each step and completing the documentation, you’ll achieve a clean and seamless installation.

In case of the use of FileZilla, we re requesting using WinSCP instead for compatibility issues. WinSCP offers greater stability and better integration with our work environment, ensuring a more efficient handling of assets and minimizing issues related to file transfers. We appreciate your cooperation in ensuring a better experience for everyone.

Asset download

To find the asset, you must have made the purchase using your own keymaster account. Otherwise, you can use the transfer system to move the asset to a different keymaster account.

Once the purchase is made on our official website, you will receive your asset directly in your , in your own panel you can download the asset and install it following the following documentation.

If you have more problems regarding , accounts or asset startup errors you can go here and see if any of them match your case, since Escrow requires some basic things for its operation, such as your keymaster account, your licensekey , etc.

Asset dependecies

This asset has some dependencies that are completely mandatory and important for the operation of the asset. If you do not have these dependencies, your asset will probably start and have some error or message in its command console.

Dependency
Link

pd_bridge

Included in the asset folder

Starting order

If you fail to follow this step correctly, you may encounter errors when starting the script. Please follow this step carefully as it is quite important.

You need to start pd_lib before everything or you're going to experience errors!

-- first we need to start our framework cores (qb, esx, qbox...)
ensure qbcore or es_extended

start pd_lib
start pd_bridge
start pd_dalgona

Bridge configuration

In order for our script to adapt with your current scripts, you need specify which scripts you are using in the server.cfg

# pd_bridge settings
setr pd_bridge:language "en"
setr pd_bridge:framework ""
setr pd_bridge:inventory ""
setr pd_bridge:keys ""
setr pd_bridge:notification ""
setr pd_bridge:progressbar ""

To fill this settings with the correct names, check the following page.

Example:

# pd_bridge settings
setr pd_bridge:language "en"
setr pd_bridge:framework "qb-core"
setr pd_bridge:inventory "qs-inventory"
setr pd_bridge:keys "qb-vehiclekeys"
setr pd_bridge:notification "qb-core"
setr pd_bridge:progressbar "ox_lib"

Items

Not having your items may result in random errors such as not adding/removing items...

We provided images for added items in pd_dalgona/images. You can add those in your inventory image folder.

QBCore Framework
['dalgona_circle'] = {
        name = 'dalgona_circle',
        label = 'Dalgona circle',
        weight = 0,
        type = 'item',
        image = 'dalgona_circle.png',
        unique = false,
        useable = true,
        shouldClose = true,
        combinable = nil
},
['dalgona_square'] = {
        name = 'dalgona_square',
        label = 'Dalgona square',
        weight = 0,
        type = 'item',
        image = 'dalgona_square.png',
        unique = false,
        useable = true,
        shouldClose = true,
        combinable = nil
},
['dalgona_star'] = {
        name = 'dalgona_star',
        label = 'Dalgona star',
        weight = 0,
        type = 'item',
        image = 'dalgona_star.png',
        unique = false,
        useable = true,
        shouldClose = true,
        combinable = nil
},
['dalgona_triangle'] = {
        name = 'dalgona_triangle',
        label = 'Dalgona triangle',
        weight = 0,
        type = 'item',
        image = 'dalgona_triangle.png',
        unique = false,
        useable = true,
        shouldClose = true,
        combinable = nil
},
ESX Framework
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
	('dalgona_circle', 'Dalgona circle', 0, 0, 1),
	('dalgona_square', 'Dalgona square', 0, 0, 1),
	('dalgona_star', 'Dalgona star', 0, 0, 1),
	('dalgona_triangle', 'Dalgona triangle', 0, 0, 1);
OX Inventory
["dalgona_circle"] = {
	label = "Dalgona circle",
	weight = 0,
	stack = true,
	close = true,
},

["dalgona_square"] = {
	label = "Dalgona square", 
	weight = 0,
	stack = true,
	close = true,
},

["dalgona_star"] = {
	label = "Dalgona star",
	weight = 0,
	stack = true,
	close = true,
},

["dalgona_triangle"] = {
	label = "Dalgona triangle",
	weight = 0,
	stack = true,
	close = true,
},
Using a custom inventory?
  • If your inventory is using the same functionalities of the framework, it should still work properly.

  • If your inventory have a different way of adding items, you can add them manually using the items mentioned above.

Keymaster
Fivem Escrow
FiveM Asset Escrow System
Compatibility