Basic Configuration
Config = {}
Config.Debug = true
Config.DiscordWebhook = '' -- Discord Webhook for logs
Config.MingleDashboardCommand = 'mingle' -- Command to open the mingle dashboard
Config.TimeToHide = 1000 * 16 -- Time to hide in the rooms
Config.TimeToHideTimer = 16 -- Time before hide the timer
Config.TimeToHideCount = 1000 * 16 -- Time before hiding the number per group
Config.AutomaticKill = false -- true: players who lost will automatically be killed and will start spectating
-- false: players who lost will not be killed until the guards kill them manually after checking all the players who lost in the control panel
Config.SpawnPoly = { -- Spawn area for the players (do not change this)
points = {
vector2(-1295.0461425781, -2846.396484375),
vector2(-1294.9392089844, -2846.7941894531),
vector2(-1295.4415283203, -2842.8801269531),
vector2(-1299.8725585938, -2843.2731933594),
vector2(-1300.2666015625, -2846.6435546875)
},
minZ = -63.5192,
maxZ = -61.20
}
Config.SpawnBackPoly = { -- Spawn area where they are teleported back after the game
points = {
vector2(-1126.44, -2366.89),
vector2(-1136.21, -2384.99),
vector2(-1154.52, -2382.73),
vector2(-1148.24, -2359.36)
},
minZ = 13.95,
maxZ = 13.8
}
Config.GuardSpawnPoly = { -- Spawn area for the guards (do not change this)
points = {
vector2(-1283.7152, -2836.4490),
vector2(-1283.0000, -2807.5747),
vector2(-1309.8174, -2806.1392),
vector2(-1311.8916, -2834.9683)
},
minZ = -63.5192,
maxZ = -61.20
}
Config.Speakers = { -- Speakers positions (do not change this)
vector3(-1297.2056, -2820.9353, -49.0674),
vector3(-1308.2792, -2831.3279, -57.9988),
vector3(-1308.2153, -2808.1882, -57.5281),
vector3(-1286.2560, -2811.1882, -56.0640),
vector3(-1287.9772, -2832.5427, -55.5903)
}
Config.GuardIdentifiers = { -- Guard identifiers that will initially have access to the control panel
"discord:333226766992801792",
"steam:110000100000000",
"discord:201333298738364417"
}
Config.ManegeCoords = vector3(-1297.622, -2821.121, -63.529) -- Manege coordinates (do not change this)
Config.CircleSpeed = 0.7 -- Speed of the circle (do not change this)
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